K. Kanatani, Y. Sugaya, and Y. Kanazawa,
Guide to 3D Vision Computation: Geometric Analysis and Implementation,
Springer International, Cham, Switzerland, December, 2016.
ISBN 978-3-319-48492-1 (print)
ISBN 978-3-319-48943-8 (E-book)
321 pages.
Springer Webpage
(program codes available)
- Introduction
Part I Fundamental Algorithms for Computer Vision
- Ellipse Fitting
- Fundamental Matrix Computation
- Triangulation
- 3D Reconstruction from Two Views
- Homography Computation
- Planar Triangulation
- 3D Reconstruction of a Plane
- Ellipse Analysis and 3D Computation of Circles
Part II Multiview 3D Reconstruction Techniques
- Multiview Triangulation
- Bundle Adjustment
- Self-calibration of Affine Cameras
- Self-calibration of Perspective Cameras
Part III Mathematical Foundation of Geometric Estimation
- Accuracy of Geometric Estimation
- Maximum Likelihood of Geometric Estimation
- Theoretical Accuracy Limit
Solutions